That in mind, the ESRB recently released some content descriptors that could potentially spoil that feeling for Dark Souls II. More often than not, this moment will only last a few seconds (long enough to die), but it’s a wonderful sort of dread that other games frequently struggle with. You’ll turn a corner or enter a new area and suddenly find yourself face-to-face with some unthinkable creature that you can just tell outclasses you in every way possible. One of the best parts of Dark Souls is that terrible moment when you get your first look at a boss. The ESRB’s content description for Dark Souls include details about the game’s bosses.
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